entity texture features. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. entity texture features

 
Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is requiredentity texture features 2

2 also includes many bug fixes and suggestions that have popped up since I left on holidays. 9 on Modrinth. [ETF] Entity Texture Features Mod. 5 (ETF 4. after all likely 70% of mobs including all of the villagers are working fine, but some mobs like llama, pig and sheep weren't working so i deleted them from the resource pack, i still haven't tested every single mob, so if there was a problem, you can just delete the . json; A few of these options can also be changed via the Puzzle mod; Mod support. png" now variates with "mob4. json; A few of these options can also be changed via the Puzzle mod; Mod support. added new ETF skin feature to allow/prevent transparency for your skin specifically, plus general improvements to skin transparency handling. Settings & configuration. png" now variates with "mob4. Random property code now only stores the entities initial conditions if they have been tested by that random property already, reducing memory usage. CIT Resewn only adds support for custom item textures (hence the acronym). altered the livingEntityMixin structure to accommodate plans for EMF. 18. blueaxolotl_mc • 4 months ago. 0. Auto-featured . With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Settings & configuration. 6 Download Report Changelog rewrote the Random Property reading code to be more object-oriented, stable, and simplified. Settings & configuration. 8k download s. (primarily used to support the random model feature, the config screen, and allow textures set in models to vary like in OptiFine) Recommended mods. 19. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. [EMF] Entity Model Features [Fabric & Forge] - Minecraft Mods - CurseForge Home Minecraft Mods [EMF] Entity Model Features [Fabric & Forge] [EMF] Entity Model Features [Fabric & Forge] By traben_0 Mods 3,805,034 About Project Created Mar 31, 2023 Updated Nov 4, 2023 Project ID License Game Versions View all 1. 49 downloads. json; A few of these options can also be changed via the Puzzle mod; Mod support. 0. json; A few of these options can also be changed via the Puzzle mod; Mod support. injection. json; A few of these options can also be changed via the Puzzle mod; Mod support. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. 0 Latest summary A decently big update, bringing emissive armor trims and painting support, among other things, as well as many fixes almost entirely clearing the GitHub. The pack focuses on large scale texture tiling / randomization using various optifine-format features instead of having high texture res or detailed custom block models. 4. Created 2 years ago. +Player skin features!)ETF is a mod that adds many new features to entity textures, such as custom, random, glowing, and blinking textures, as well as player skin features. This modified version is only there to bridge the gaps between dorianpb's releases and afaik he is pretty close to releasing the overhaul. A sheep using sheep2. 0 on Modrinth. ETF Changelog: [V3. Download [EMF] Entity Model Features 0. ETF v4. g "mob4. g "mob4. Sprites are not supported. png" now variates with "mob4. Versions [ETF] Entity Texture Features 4. None of the files are hosted on our server. 19. Settings & configuration. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. g "mob4. 877. 20. ” Finally, Installing the Animatica will “add animations for textures, e. 1 Fabric & Quilt. Optifine parity: Name property now works identical to optifine. Supports 1. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. json; A few of these options can also be changed via the Puzzle mod; Mod support. Settings & configuration. 3] added support for creeper energy swirl texture variation and emissives, why emissive texture support you ask? because it lets you set a static texture for the overlay that doesn't spin but still glows. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. json; A few of these options can also be changed via the Puzzle mod; Mod support. png should variate with big_chungus_0. Player Skin Features & Additions, including support for most of the above features. added shulker bullet texture support. Entity Culling - Using async path-tracing to hide Block-/Entities that are not visible; Entity Model Features [CEM] - EMF is an, OptiFine format, Custom Entity Model replacement mod available for Fabric and Forge. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. [ETF] Entity Texture Features Mod. fixed api methods not being static. Settings & configuration. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Added: - added Minecart, Boat, Evoker Fang, and Llama carpet texture support. 4. 6. 1,467 follower s. Settings & configuration. Changelog. 1,562 follower s. "name=u00a74u00a7oName". - added support for emissive textures on mob head blocks. 4. 18. 6. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Changelog. Settings & configuration. Updated 2 days ago. 20 Other Texture Pack. 19. This mod should be compatible with any mod added entities. 4. NOT APPROVED BY OR ASSOCIATED WITH MOJANG. Custom, Emissive and Varied mobs like Optifine and so much more. Settings & configuration. This mod should be compatible with any mod added entities. Alternate potion visuals for mobs. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Modrinth is open source. Supports 1. 6. " like OptiFine for variants (e. 20–1. This mod should be compatible with any mod added entities. Download [ETF] Entity Texture Features 4. 6. 1] Several fixes, primarily for the random property system rewrite in 4. - improved compat with modded custom boat type textures. Entity Texture Features:这个mod实现的是同种生物可以获得不同的皮肤,生物的眨眼动效也得以实现,生物可以使用发光材质了,并且还可以像OF那样对使用了不同名的同种物品使用不同材质。 Tigersenpai 3 months ago • posted last year. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. To have the best of both worlds. 20 Other Texture Pack. 19. Settings & configuration. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. 1 [ETF] Entity Texture Features 4. json; A few of these options can also be changed via the Puzzle mod; Mod support. This mod should be compatible with any mod added entities. 18. json; A few of these options can also be changed via the Puzzle mod; Mod support. Added: - Optifine parity: Size & Color texture properties. " like OptiFine for variants (e. 0 on Modrinth. Settings & configuration. 2. 4. - changed handling of block entity features, should clear up several issues and be very stable compared to before - skin features rework: 1. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. as well as fixing a notorious `Tinkers construct` crash on forge. 3 on Modrinth. overlay. 19–1. Settings & configuration. Fabric環境でOptifineのランダムエンティティ機能を再現するMOD、Entity Texture Featuresを使って見ます。MODの機能である「まばたきテクスチャ」をテスト. Download [ETF] Entity Texture Features 4. json; A few of these options can also be changed via the Puzzle mod; Mod support. 3. Published on Dec 31, 2022. This resource pack adds 15 new axolotl variants. forge1. fixed crashes during random entity property testing in ETF and EMF, all random property. json; A few of these options can also be changed via the Puzzle mod; Mod support. Backrooms entities texture pack (zombies and skeletons) 32x Minecraft 1. This includes: Animated GUI textures. 4. rewrote the Random Property reading code to be more object-oriented, stable, and simplified. 3. Available for: quilt: 1. ETF is a Fabric and Forge mod that adds new features to entity textures, such as custom, random, emissive and blinking textures for mobs, skins and more. Animatica adds support for resource packs that use custom animated textures. blinking for eyes in FA Addon etc. 4 Fabric & Quilt. Example Random Entity Textures. Instead for textures the purple and black texture is used and the directory for the texture is. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously. 4I1XuqiY. We would like to show you a description here but the site won’t allow us. 4. Due to many OptiFine features still having no replacement mod, Puzzle also adds certain OptiFine features on it's own, like resourcepack-provided splash screens. 4. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric This Client-side Fabric mod adds support for a bunch of entity texture features, including Optifine Features, that can be set in compatible Resourcepacks or Player skins. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Currently, the animations do behave slightly differently than optifine's, just enough to break some packs. Mod support ; This mod should be compatible with any mod added entities as long as they extend LivingEntityRenderer class for rendering and utilise it correctly ; Any mod displaying an entity in a custom GUI can force the default texture by having the entity. 1 [ETF] Entity Texture Features 4. You need to test it yourself. 1. Download Report . github/README-assets/example-images. (primarily used to support the random model feature, the config screen, and allow textures set in models to vary like in OptiFine) Recommended mods. Settings & configuration. 20–1. forge. 0, simply open the mod menu settings and enable "Apply skin feature template to a copy of your. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 2k download s. - made `Name`, `Names`, `Biomes` and `Teams` properties more robust and all 3 can now utilise Regex and Pattern not just `Names`. Created 2 years. 1 Version [ETF] Entity Texture Features 4. Download [ETF] Entity Texture Features 4. 18. Entity Texture Features (ETF): EMF uses several features from my. json; A few of these options can also be changed via the Puzzle mod; Mod support. 2620 downloads. 5 Forge. 19. To be safe I also copied the texture to /entity, /projectile, and /model, also in textures. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. I have tried using the default arrow texture instead to rule out a problem with the texture itself, but there was no change. 4. Blinking mobs. 2. Works with ETF mod and Optifine. - forge version updated to 1. Entity Texture Features (ETF): EMF uses several features from my other mod ETF so it is recommended (and will one day soon be mandatory for some things I have planned) Highly recommended ; Entity Culling: This mod does wonders for reducing entity rendering lag, doing even more than Sodium's included entity culling. Categories. +Player skin features!)[V4. 1,559 follower s. Published on Mar 24, 2023. Mobs & Entity Textures Minecraft Tutorial - using Blockbench & Photoshop. Published on May 10, 2023. fixed: several additions listed above fix several issues however some more minor fixes include: fixed quark incompatibility with ETF block entity features; fixed ETF settings button appearing on data pack selection screenadded quark compatibility warning that disables incompatible features. 1. Settings & configuration. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 5. png") Animatica textures are now detected and prevent certain ETF. I cannot. This mod should be compatible with any mod added entities. 106775 downloads. Custom, Emissive and Varied mobs like Optifine and so much more. This pack changes most mobs into player mob models, it also contains alot of variant textures, and it also shows the vanilla model mobs at the when spawning. 3 too) - fixed armor stands with nbt "Marker:1b" not working. ETF v4. should now be compatible with most skin changer mods *e. png") Animatica textures are now detected and prevent. " to separate the variant (e. Supports 1. 20-4. This mod should be compatible with any mod added entities. EMF is an, OptiFine format, Custom Entity Model replacement mod available for Fabric and Forge. removed compatibility warning that disabled block entity features with the quark mod present, issue has been fixed. Project ID. This mod should be compatible with any mod added entities. Supported mobs at the moment:. Issues Source Discord. {"payload":{"allShortcutsEnabled":false,"fileTree":{". fixed the name property not respecting text formatting codes e. 3] added support for creeper energy swirl texture variation and emissives, why emissive texture support you. 6. png should variate with big_chungus_0. 1 on Modrinth. 1. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized. Download [ETF] Entity Texture Features 4. 6. This mod should be compatible with any mod added entities. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or. g big_chungus_0. 0 on Modrinth. Entity Model Features (EMF) is a Fabric, Quilt & Forge mod that adds support for OptiFine's Custom Entity Models (CEM). png") Animatica textures are now detected and prevent certain ETF. 1=john smith) will check the names {"john", "smith" & " john smith"}) drowned outer layers support random and emissive textures using the. Supports 1. 2-Snapshot 1. Entity Texture Features 4. Download [ETF] Entity Texture Features 4. Entity Model Features (EMF) is a Fabric, Quilt & Forge mod that adds support for OptiFine's Custom Entity Models (CEM). 0]-[1. png") Animatica textures are now detected and prevent. This page serves as a compact list of all unique mob and entity textures or skins which have ever existed in officially released versions of Minecraft. 0. CIT Resewn only adds support for custom item textures (hence the acronym). CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. png")*. Settings & configuration. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. isOf(Blocks. added model texture override support. Download and browse 180 [ETF] Entity Texture Features versions. ”Settings & configuration. 19. Supports 1. BisectHostingMODRINTH. 2. getBlockStateAtPos() == null" then. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 1,493 follower s. Individual part textures are not supported (you can only specify texture and texture size in the . What resource packs does this support? Animatica adds support for resource packs that use custom animated textures This includes: Animated GUI textures (Use OptiGUI for other GUI features) Animated entity textures Download [ETF] Entity Texture Features 4. 2. 6. Rabbits can be frogs. [EMF] Entity Model Features [Fabric & Forge] By traben_0 Mods 3,965,619 About Project Created Mar 31, 2023 Updated Nov 4, 2023 Project ID License View all. 5. ETF v4. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. fixed texture names ending with numbers not correctly using a ". [4. 0. This mod should be compatible with any mod added entities. This anime mobs resource pack contains stuff, including Counter Strike, Mob Talker, Nekopara, Vtubers, Monster Girl Encyclopedia, and Helltaker, the rest are originals made by me. json; A few of these options can also be changed via the Puzzle mod; Mod support. Canvas Renderer CurseForge Modrinth - Canvas is a shader-based Renderer for the Fabric modding toolchain. Animated block entity textures. 5. NOT APPROVED BY OR ASSOCIATED WITH MOJANG. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. png) fixed health property not working at all in 4. json; A few of these options can also be changed via the Puzzle mod; Mod support. - Ender Dragon random / custom and emissive texture support. properties file loading (will be used in EMF); added an option to enable transparent skins for all players, even ones not using ETF skin. Blinking mobs. 5 on Modrinth. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. 2 Forge & Neoforge. Download Report . CIT Resewn support is being considered. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized. 1 [ETF] Entity Texture Features 4. 6. OptiFabric: A note about the 1. Changelog. Due to many OptiFine features still having no replacement mod, Puzzle also adds certain OptiFine features on it's own, like resourcepack-provided. Added: - added Minecart, Boat, Evoker Fang, and Llama carpet texture support. 1,551 follower s. png" now variates with "mob4. This mod should be compatible with any mod added entities. png" now variates with "mob4. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Compatible with and requires Sodium. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. ADVERTISEMENT. This mod should be compatible with any mod added entities. [4. Settings & configuration. +Player skin features!)added function to ease access to skin features (a setting in the config/modmenu settings can be enabled to apply a skin feature guide image to a copy of your skin) supported emissive and enchanted capes to match skin when set in skin feature choices. 19. Supports 1. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. 1,502 follower s. 6. Client Decoration Utility. - By traben_0. json; A few of these options can also be changed via the Puzzle mod; Mod support. Added an option to disable the compatibility patch applied to the 3d skin layers to enable skin features to work (this only. resolved an issue with additional textures like enderman_eyes. json; A few of these options can also be changed via the Puzzle mod; Mod support. This mod should be compatible with any mod added entities. 20–1. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Settings & configuration. json; A few of these options can also be changed via the Puzzle mod; Mod support. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. - added support for emissive and enchanted skin features on player head blocks. ETF is a mod that adds new features to entity textures, such as custom, random, emissive and glowing textures, as well as player skin features. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. - fixed crash in skin tool when selecting pixels (likely present in 1. x] Download Report . ProTip! Adding no:label will show everything without a label. g "mob4. - rewrote the Random Property reading code to be more object-oriented, stable, and simplified. 3] added support for creeper energy swirl texture variation and emissives, why emissive texture support you ask? because it lets you set a static texture for the overlay that doesn't spin but still glows. json; A few of these options can also be changed via the Puzzle mod; Mod support. 16 crashes. The vanilla directory minecraft/textures/entity or wherever a modded entity's texture happens to be by default. Supports 1. 3. fixed texture names ending with numbers not correctly using a ". 3k total downloads. Settings & configuration. 2 on Modrinth. added a GUI for selecting player features and saving or uploading a player feature ready skin with all your choices (openable when in-game from the new settings GUI) added new mob texture properties: ( Documentation Here. 20. 8. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 5. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. changed: block entity features will not render if the texture is animated as it is not supported (no need to change settings) [V3. - By IrisShaders. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 6 Download Report Changelog rewrote the Random Property reading code to be more object-oriented, stable, and simplified. 19.